-- GENERATED SPELL FOR [Risen Laborer] --


function spell0_30949(pUnit, Event) --@Puncture Wound,n/a--
pUnit:FullCastSpellOnTarget(48374,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_30949', 5000, 1)
end

function Sorts_30949(pUnit, Event)
local choix_sorts_30949 = math.random(0, 0)
if choix_sorts_30949 == 0 then
pUnit:RegisterEvent('spell0_30949', 1, 1)
end
end

function mob30949_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_30949', math.random(1500, 3000), 1)
end

function mob30949_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30949_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30949_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(30949, 1, 'mob30949_Action')
RegisterUnitEvent(30949, 2, 'mob30949_Leave')
RegisterUnitEvent(30949, 3, 'mob30949_Kill')
RegisterUnitEvent(30949, 4, 'mob30949_Die')
